// This file was decompiled using SASCM.ini published on 2021-07-05
{$CLEO .cs}
{$USE ini}

0000: NOP 
0AF2: 0@ = read_float_from_ini_file "cleo\lastlocation.ini" section "x" key "Location" 
0AF2: 1@ = read_float_from_ini_file "cleo\lastlocation.ini" section "y" key "Location" 
0AF2: 2@ = read_float_from_ini_file "cleo\lastlocation.ini" section "z" key "Location" 
0AF2: 3@ = read_float_from_ini_file "cleo\lastlocation.ini" section "Interior" key "InteriorNumber" 
if 00FE:   actor $PLAYER_ACTOR sphere 0 in_sphere 0.0 0.0 0.0 radius 15000.0 15000.0 15000.0
then
00A1: put_actor $PLAYER_ACTOR at 0@ 1@ 2@ 
0792: disembark_instantly_actor $PLAYER_ACTOR 
04BB: select_interior 3@ 
0860: link_actor $PLAYER_ACTOR to_interior 3@ 
end

:Label211
0001: wait 0 ms 
04C4: store_coords_to 0@ 1@ 2@ from_actor $PLAYER_ACTOR with_offset 0.0 0.0 -1.0 
077E: get_active_interior_to 3@ 
0AF3: write_float 0@ to_ini_file "CLEO\lastlocation.ini" section "x" key "Location" 
0AF3: write_float 1@ to_ini_file "CLEO\lastlocation.ini" section "y" key "Location" 
0AF3: write_float 2@ to_ini_file "CLEO\lastlocation.ini" section "z" key "Location" 
0AF3: write_float 3@ to_ini_file "CLEO\lastlocation.ini" section "Interior" key "InteriorNumber" 
0002: jump @Label211 
0A93: terminate_this_custom_script 
